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Desert Mech Shooter

My second project (Also for a 2-week game jam.) A mech shooter set in the desert against waves of helicopter AI enemies. This was a big lesson on scope, and I ended up learning a lot about how difficult AI and large environments are to manage.

I'm very happy with my mech character however, and the textures used to do the overheat on the barrel!

Full 3D UI created in Illustrator

Full 3D UI created in Illustrator

Heli AI and damage mechanics

Heli AI and damage mechanics

Environment was simple and barebones

Minigun overheating mechanics

Minigun overheating mechanics

Waypoint UMG's

Waypoint UMG's